You said you needed a gamer... is that like a game tester so he can look at bugs or minor problems? Or is it because you need someone to criticize you work?
Still Working...
Age 41, Male
Slacker
CO / Los Angeles,
Joined on 10/11/01
You said you needed a gamer... is that like a game tester so he can look at bugs or minor problems? Or is it because you need someone to criticize you work?
All of that and more.
-Richie
I.e., a gamer would be something akin to a beta tester and critic combined? I'd be glad to give a hand, if that's what you're looking for, as I like giving out detailed comments in my reviews, so this seems like a logical extension of that.
For gamer I am thinking primarily about initial gameplay design - how to make interaction/control easiest for users but also testing throughout the entire process. This would be someone who has played many and a variety of games. I've played very few games, so what people seem to 'expect' from games I am quite clueless about. Problem I had with Heist is that I asked for reviews after I had designed everything :/
-Richie
Sure, I could probably help beeing a gamer on my free time. Now, if I have an exemple of work... apart from playing a lot of game genres, not that much. But, I do want to help with it thought :D
How long you took to develop HEIST's engine?
Sure, I can probably do that. I'm an avid gamer and although I haven't actually created a game, I am at least familiar with the philosophy of good game design, so feel free to PM me whenever you want to discuss some idea and/or do some beta testing. As my reviews can attest, I do take the time to think things through before I write, so I should hopefully be able to provide constructive feedback.
I'm at the taco bell.
That is correct.
-Richie
The title on first drink machine is wrong. (maybe it's irony, though. I don't know) It should be "%u041D%u0430%u043F%u0438%u0442%u043E %u043A %u0442%u0430%u043D%u043A%u0438%u0441%
u0442%u043E%u0432" or "%u0422%u0430%u043D%u043A%u043E%u0432 %u044B%u0445 %u0432%u043E%u0439%u0441%u043A %u0433%u0430%u0437%u0438%u0440%u043E%
u0432%u043A%u0430" or "%u0422%u0430%u043D%u043A%u043E%u0432 %u043E%u0435 %u0442%u043E%u043F%u043B%u0438%u0432%
u043E. %u0413%u0430%u0437%u0438%u0440%u043E%
u0432%u0430%u043D%u043D%u044B%u0439 %u043D%u0430%u043F%u0438%u0442%u043E%
u043A" which means (the last one) "tanl fuel. Soda".
Tank on russian is "%u0442%u0430%u043D%u043A", it is not translated.
Oh shi...
My comment is riuned!
Unicode in studio, please.
Well as fate would have it, I am in college for game production. I've been a long time fan of yours and I have extensive art talents. Aside from creating characters my brother and I can even create realistic looking textures.
I also have minor animation experience in flash, but nothing as impressive as your skills have provided.
My various art submissions can be viewed here
<a href="http://www.furaffinity.net/user/heavyperscription/">http://www.furaffinity.net/user/heavy perscription/</a>
I've yet to post any of my textures, but I will have examples ready if you are curious.
(also, if you are gonna make another 3d game, may I suggest unity? It is a free game development engine which is easy to pick up and use)
is this in game?
Luis
3rd person games are tough to pull off in flash and probably why they are rarely seen so kudos on embarking on that endeavor.