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Pikanjo
Still Working...

Age 41, Male

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CO / Los Angeles,

Joined on 10/11/01

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Beta Testing Begins

Posted by Pikanjo - March 2nd, 2011


I do still have a ways to go on some art for the game (intro, enemies, scenery, credits) and some auxiliary programming (NG API once I get my hands on the most recent version), but the core of the game is nearing completion.
I'll find out just how near once I get feedback from the beta testers. I've sent out some instructions to a few people to play and review the game in order to gather critiques.

After I address any issues that arise, I'll focus on the remaining art. I'll probably have a final beta test before the release once I think everything is ready to go. As another guess at a completion date: May. Check out the loading-game screenshot below.

A major problem I ran into a while ago was Flash throwing a meaningless compile error - I eventually found out this is an error caused by the JAVA compiler running out of memory (cause my game is huge). I found the solution (to give JAVA more memory) here: swf does not contain AS. Thank you internet.

I turned my NG Calendar to March with artwork by sucho.

I have Midterms coming up and I'll be getting my Wisdom Teeth out over Spring Break. This will likely put a hole in my schedule.

If you missed it, Tom posted a picture of the site redesign: HERE

-Richie

Beta Testing Begins


Comments

I could test :|

ya ima lil lost here beta for what i havent been following your posts