What price would you expect to get paid as a good-quality Background Artist, 2D Animator, 3D Animator, or Voice Actor - recruited from the NG community (per hour/per project)? How would you factor in supplemental revenue sharing?
-Richie
Still Working...
Age 41, Male
Slacker
CO / Los Angeles,
Joined on 10/11/01
Posted by Pikanjo - February 19th, 2014
What price would you expect to get paid as a good-quality Background Artist, 2D Animator, 3D Animator, or Voice Actor - recruited from the NG community (per hour/per project)? How would you factor in supplemental revenue sharing?
-Richie
The last animation commission I did for someone, a flat rate for the entire project was easier to establish than accounting a price per hour spent working on it. I think depending if the quality is on level, it should be about 50-100 dollars per minute of animation. Also a good chunk of revenue should go to the animators, and dividing it up depends on how many of them were involved.
On a different note, if a friend who is a good artist asks for help, I'd gladly do it if I could. As payment, he or she might help me out in the future when I need it.
$100/minute x 20 minutes = $2000. Well then...
As a voice actor... nothing. I usually do work for free and so do most of the VAs here. Getting a portion of the Ad rev is standard. I have been paid from people who I've worked with a lot, but that was just because they were cool like that.
Good to know you.
Doing market research? It's the same prices as outside of Newgrounds, I think. Really.
I also don't know what the price is outside NG. But I was hoping to get the NG member discount.
I think VA for free is better
I do think that people who do a good job should get paid if possible - at least by rev share if nothing else.
Not too sure about the (per hour/ per project) for the person been hired might claim hours for shoddy work, however revenue gives a better incentive;
the better your work= the more public appeal = more money
for the revenue sharing (my rough opinion, open to suggestions):
Games-
Creator/Organizer - 15%
Musician - 10%
Artist - 30% (Includes Animator, Background Artist, 3d Modelling)
Voice Actor - 5%
Programmer- 30% (Includes tester, Level Designer)
Writer- 10%
Movies-
Creator/Organizer - 15%
Musician - 15%
Artists - 45%
Voice Actor - 10%
Writer- 15%
I think you'd have to incorporate some sort of interview process and look over a person's previous work as an indicator of what they're able to provide - auditions are also probably required (eg to get a voice just the way you want it).
I mostly agree with your line-items, but I'm more concerned in overall dollar figures, eg:
high-quality:
$100 per minute of animation + rev share amounting to estimated $500 life expectancy.
low-quality:
$50/minute + rev share life $100.
Again, no idea.
Willing to voice act for cheap/free big fan and would love to help. Kinda late on this I know.
Not at all, I'm still to busy to make any decisions right now. If I do get to that point, I'll drop you a line.
-Richie
Just wanted you to know I'm still interested.
Thanks.
-Richie
Someone pointed you out this past weekend, I don't even remember if we even shook hands... must've been a great party, I'm still dizzy! Glad you could make it out this way to rub elbows with plebs like me ;)
I typically just used my real name when meeting people, and when Pikanjo came up, only a few people knew of my stuff. I met like 100 people, so it's likely we did shake hands.
See you at the 25th.
-Richie
olipido
Is this you asking for people to do those? Because I would voice act for free.
Pikanjo
It might come up.